Google made the surprise announcement on February 1st that it would be shuttering its in-house Stadia video game development studios. However the news wasn’t just a surprise to Stadia clients; it was a bolt from the blue for the Stadia advancement group, which, just a week prior, had been told that the studios were making “excellent development,” according to a report from Kotaku
“[Stadia Games and Entertainment] has made excellent progress constructing a varied and skilled group and developing a strong lineup of Stadia unique video games,” said Phil Harrison, a vice president at Google and general manager for Stadia, on January 27 th in an e-mail to personnel gotten by Kotaku The e-mail assured more news on the Stadia studios’ technique and goals for2021 Instead of new advancement goals, Harrison revealed simply days later on February 1st that the studios would be shutting down totally.
The most significant concern– both from outdoors observers and Stadia team members alike– is what changed. Given Google’s $1.4 trillion market cap, it’s difficult to envision that as the sole factor for shutting down the business’s game development studios completely, specifically when they were offered so little time to show themselves.
In a Q&A with staff on February fourth, Harrison supposedly confessed that Google’s execs already knew the shutdown was coming when he sent the e-mail applauding the team’s development. Kotaku likewise reports that Harrison otherwise mentioned Microsoft’s acquisition of Bethesda and the ongoing challenges of the COVID-19 pandemic as factors in the shutdown.
Whatever the case might be, something is clear: by shutting down its studios before they even handled to deliver any significant first-party exclusives for Stadia, Google has actually revealed not only its personnel but likewise the world that it isn’t as serious about its video gaming initiatives as it as soon as appeared. And eventually, that’s a disappointing thing to see, both for Stadia’s future and for the industry at big.